Combos
Starter
Most Important

d+1ws+4db+1+2,1updraft 2,2 T!df+1,2~ FPHX 2,1- CH db
b+2d+1ws+44,4~ FPHX 3,1+2 - sidestep 1
d+1ws+4db+1+2,1updraft 2,2 T!df+1,2~ FPHX 2,1 - CH (3)
BHT 1PHS 2,1 T!df+1,2~ FPHX 2,1 - BHT 3db+1+2,1updraft 2,2
- CH d
b+2d+1ws+44,4~ FPHX 2,1 - CH PHX 2
b+2d+1ws+4~ FPHX 2,1 - heat on f

~ Fb+2db+1+2,1updraft 2,2 T!df+1,2~ FPHX 2,1 - heat on (f

2)
1 (hold)db+1+2,1updraft 2,2 T!df+1,2~ FPHX 2,1
Key Moves
Quick jab to start offense
Mid poke to harass the opponent when upclose
Low poke to harass the opponent
Counterhit launching sweep
~
Very long range high attack that can shift to PHS
Good button to deal with grounded opponents

Safe ranged attack to build your Zantetsuken levels- PHXLearn your stance options for mixing the opponent especially after a blocked b+2~F you can start with just PHS 2 and PHS 4
Heat Engagers

Extremely long range attack that enters Heat _ useful in the neutral, as whiff punisher and in combos.


Counterhit confirmable heat engager.
2 (or ws

2)Useful in punish situations and as a counter poke.
- PHX 1
Safe heat engager from stance. - sidestep 2
Situation confirmable heat engager.
Command Grabs

1+2 escape
Block Punishers
| Startup | Standing | Crouching |
|---|---|---|
| 10 | FC d | |
| 11 | ― | WS |
| 12 | 2:1 4 | ― |
| 13 | WS | |
| 14 | ― | |
| 15 | WS |
Suggested Whiff Punishers
Guaranteed Follow-ups



~
PHX 2

~
PHX 12 (heat) ― PHX 2


~
PHX 3
2 (zantetsuken)
- heat on


- (f

2)
1 (hold)


- (guard break)


- heat on 1
~



- heat on PHX 1
~



- CH db



- CH (2
2)



- CH (ws
1)



- CH PHX 2

2 (heat)
- CH PHX 4WS

2 (heat) ― ws


Defensive Options

Power crush
Has low parry properties
Parry- press 2 or 1+2 on successful parry
Matchup Punishment
- SlideWS
4 float
- Asuka's b+3


- Kazuya db+1,2


- Ling RDS f+3+4,3+4

2 ― df
2 ― f

- Ling AOP 3+4WS
4 float
- evade Leo's b+1,4

3 parry the 2nd hit
- Paul's Deathfist


- Demoman (3rd hit)


- Alisa's b+3+4,(3+4)...
- Claudio's f+2,2


- Kuma's f,f+2


- Heihachi's f,f+2


- Jack's d+1+2


- Jack's df+1,2,1,2


- King's JGS 4FC df
2 ― cc d

Notes
- Gains access to several Ifrit moves Torgal's attack rush moves are enhanced
- ZANTETSUKEN
- Gain levels by using specific moves Consume your levels to enhance his 1
4 attack
- f+2,1 ⏵ 1+2