ALPHAv0.04
Anna

Anna

Buries you under stance mixups and chip. When she needs the round back, she'll happily gamble on a scary 50/50.

PressureMix-upStanceGamble i

Key Moves

df+1then2

Mid poke with deep follow-up options; hold forward to shift into HCS, or end with 3~B to shift into CJM.

db+4

Low poke that shifts into HCS for stance mixups.

d+4then1(d+4,1~B)

Quick low poke; hold back after the second hit to shift into CJM for a cheesy stance mixup. Mix the sidestep cancel with the full string to stay unreadable.

fthenf+2

High homing attack for closing midrange gaps; plus on block.

SS3

Mid kick, plus on block. Great for pressuring at the wall.

dthendfthenfthen1

Quick high elbow, plus on block. Great for fishing counterhits at midrange.

1+2

Mid homing attack, plus on block. Very spammable up close.

FC df+2

Unseeable low launcher from crouch. Pair with ws+2 and the FC df+1 heat engager; threaten the mix after a knockdown or after a heat engager by holding down.

Overview

TBD

Strengths

TBD

Weaknesses

TBD

Game Plan

TBD

Defense

TBD

Punish guide

TBD