Overview
TBD
Strengths
TBD
Weaknesses
TBD
Game Plan
TBD
Defense
TBD
Punish guide
TBD
Mid poke with deep follow-up options; hold forward to shift into HCS, or end with 3~B to shift into CJM.
Low poke that shifts into HCS for stance mixups.
Quick low poke; hold back after the second hit to shift into CJM for a cheesy stance mixup. Mix the sidestep cancel with the full string to stay unreadable.
High homing attack for closing midrange gaps; plus on block.
Mid kick, plus on block. Great for pressuring at the wall.
Quick high elbow, plus on block. Great for fishing counterhits at midrange.
Mid homing attack, plus on block. Very spammable up close.
Unseeable low launcher from crouch. Pair with ws+2 and the FC df+1 heat engager; threaten the mix after a knockdown or after a heat engager by holding down.
TBD
TBD
TBD
TBD
TBD
TBD