Overview
TBD
Strengths
TBD
Weaknesses
TBD
Game Plan
TBD
Defense
TBD
Punish guide
TBD
Mid poke string with many useful follow-ups.
Low pokes to mix with your mids; db+3 shifts to BT for mindgames on hit or block.
Quick counterhit launcher with high-crush properties. Calls out opponents who counter-poke with jab strings or other highs.
Safe mid launcher that jumps over low attacks.
Very risky evasive attack; can steal turns or escape some mixup situations.
Midrange approach that shifts to LIB (or BT by holding back); good way to open stance offense.
Long-range approach and pressure tool; now shifts to LIB by holding forward.
TBD
TBD
TBD
TBD
TBD
TBD