GiantDojoALPHAv0.01
Hwoarang

Hwoarang

Hwoarang - stance/flow. Tools include i15 launcher.

stanceflow
18 / 18 combos

Combos

Starter

Most Important

  • df+2f+4RFS [ 3~4 ]uf+3+4~FLFS uf+4 T!uf+3,4,3
  • WSthen2then3(whiff LFS 1)u+3LFS uf+3+4~ Fuf+3+4~Fuf+3+4
  • u+3+4db+4~ FRFS [ 3~4 ]uf+3+4~FLFS uf+4 T!uf+3,4,3
  • LOW PARRYf+4RFS [ 3~4 ]uf+3+4~ Fuf+3+4~ Fuf+3+4
  • JFSR (fthennthendf+4)3+4RFF [ 3~4 ]f+4RFS [ 3~4 ]d+4,4 T!uf+3,4,3
  • fthennthendthendf+43+4RFF [ 3~4 ](dash) 4,4,u+4,4 T!uf+3,4,3

More Combos

  • u+3LFS d+3,4RFS 1d+4,4 T!uf+3,4,3
  • RFF f+[ 4~4 ]u+3LFS uf+3+4~ Fuf+3+4~ FLFS uf+4 T!uf+3,4,3
  • LFS uf+4f+4RFS [ 3~4 ]uf+3+4~ FLFS uf+4 T!uf+3,4,3
  • RFS uf+4db+4~ FRFS [ 3~4 ]uf+3+4~ FLFS uf+4 T!uf+3,4,3
  • CH RFF b+3(sidestep left) db+4~ FRFS [ 3~4 ]uf+3+4~ FLFS uf+4 T!uf+3,4,3
  • CH d+4then4u+3LFS 1u+3uf+3+4~ Fuf+3+4~ Fuf+3+4
  • CH b+4RFF [ 3~4 ]uf+3+4~ FLFS uf+4 T!uf+3,4,3
  • CH sidestep 3then3LFS 1uf+3+4~ Fuf+3+4~ FLFS uf+4 T!uf+3,4,3
  • heat dash fthenf+4~ Fdb+4~ FRFS [ 3~4 ]uf+3+4~FLFS uf+4 T!uf+3,4,3
  • during heat RFS f+4then4u+3LFS 1u+3uf+3+4~ Fuf+3+4~ Fuf+3+4

Combo Enders

  • FOR DMGRFF f+3LFS [ 4~3 ]
  • WALL CARRYu+3LFS uf+3+4

Key Moves

  • 1Quick jab to start your offense and check situations
  • df+1Mid attack to check situations
  • db+3Low poke to harass opponents
  • d+3then4Low string that shifts to RFS for pressure
  • df+4Homing attack that shifts to RFF
  • fthenf+3Mid attack useful for approaching and pressure
  • JFSRKeepout move. Requires perfect input
  • RFS and LFSLearn your options from these stances

Heat Engagers

  • fthenf+4Safe mid heat enganger, useful for approaching
  • df+3+4Useful in punish situations
  • LFS f+3Heat Engager from stance
  • RFS b+3Heat Engager from stance
  • RFF df+3Homing Attack useful for approaching

Command Grabs

  • dthendbthenbthen31 escape
  • 2+4thenb2 escape
  • f+2+31+2 escape
  • uf+1+21+2 escape
  • RFF 1+3 / 2+41+2 escape

Block Punishers

StartupStandingCrouching
102thenf+3FC d+1
1then2then3 ― 1then2then4
114then3WSthen4then4
12...WSthen1then4 NEW
13df+1then3...
df+3+4 (heat)
14uf+3+4then4WSthen3
15df+2WSthen2then3
16b+3...

Suggested Whiff Punishers

  • 4then3
  • uf+3+4then4
  • b+3

Guaranteed Follow-ups

  • WSthen3uf+3+4then4 ― df+3+4 (heat)
  • CH f+1+2-
  • CH RFF b+4df+1then3 ― df+3+4 (heat)
  • CH RFF df+4~ FRFF 2then3
  • RFF [ 3~4 ]fthenf+3
  • RFF fthenf+3-
  • RFF (4)then4-
  • RFF (4)then3-
  • CH uf+2-
  • CH db+4then4-
  • CH RFF b+2-
  • CH LFS db+4-
  • CH (fthennthendthendf+3+4)then3-

Defensive Options

  • b+1+3 / b+2+4Punch Parry press 4 on a successful parry
  • df+3then4Power Crush

Matchup Punishment

  • SlideWSthen2then3 float
  • Asuka's b+3b+3 (close) ― fthenf+4
  • Kazuya db+1,2b+3 (close) ― fthenf+4
  • Ling Calli Roll-
  • Ling AOP 3+4WSthen2then3 float
  • Leo's b+1,4sidestep left the 2nd hit
  • Paul's Deathfistdf+3+4 ― b+3
  • Demoman (3rd hit)-
  • Alisa's b+3+4,3+4b+3 before 2nd hit
  • Claudio's f+2,2-
  • Kuma's f,f+2b+3 (close) ― fthenf+4
  • Heihachi's f,f+2b+3
  • Jack's d+1+2fthenf+4 (hard)
  • Jack's df+1,2,1,2...
  • King's JAG 4WSthen4 float
  • ...-

Notes

  • RFF f+3 ⏵ LFS f+3 ⏵ LFS 3,f+4