ALPHAv0.04
King

King

The series' signature grappler. Throw mixups, brutal wakeup pressure, and wall carry that bulldozes through defense.

GrapplerMix-upOkiWall game i

Key Moves

df+1

Mid poke to harass the opponent; has a delayable but slightly unsafe follow-up in df+2,1.

fthenfthennthen2

High crushing low that gives big frame advantage on hit for pressure.

fthenf+1

Long range homing attack with counterhit properties; stops opponents from stepping away from your midrange approach tools.

df+2then1

Fast mid counterhit confirmable launcher. Great for checking opponents who overextend or try to sidestep your pressure.

db+1+2

Armored stance that deters approach tools; depending on what you absorb, can give guaranteed follow-ups.

Throws

As a grappler, working his grabs in is essential. Start with simple ones like f,f,f+2+4 and f,hcf+1, then learn his chain throws and routes.

Overview

TBD

Strengths

TBD

Weaknesses

TBD

Game Plan

TBD

Defense

TBD

Punish guide

TBD