ALPHAv0.04
Reina

Reina

An aggressive Mishima who snaps between stances and pokes faster than her opponent can keep up.

RushdownMishimaStancePressure i

Key Moves

df+1

Mid poke with extensions to harass. Holds forward to shift into SEN; useful if the opponent respects follow-ups.

b+2

Mid homing attack to check sidestep

f+4

Strong for wall pressure; leads to situational follow-ups.

db+2 db+4

Low pokes to chip health; db+4 counterhit-confirms into db+4,1+2.

fthenf+2~F

Long-range attack that shifts to SEN for mindgames; hit-confirmable into f,f+2~F⏵SEN 3.

fthennthendthendf+3

Mid counterhit launcher. Perfect input version is safe; also hits grounded for okizeme.

fthennthendthendf+4then2~D

Risky sweep to force WRA mixups. Best for wall pressure since you're often too far for certain options in the open; cancel the stance with DF~B.

SEthenn and WRA

Learn a few options for each stance to sharpen pressure and mixups.

Overview

TBD

Strengths

TBD

Weaknesses

TBD

Game Plan

TBD

Defense

TBD

Punish guide

TBD