20 / 20
Most Important


















- during Starburst







(1)
STB 







- WS





(1)








- during Starburst



(1)
STB 






















- STB

(or CH db+1+2)











More Combos
- heat on

~










(1)
STB 







Counter Hit
- CH
















- CHSTB

(run)









- CHSTB



STB 







- CHSTB(f,f+3)
(hold)(run)











Wall Combos






- STB









Wall Carry
- After
you can use 

for long wall carry and 
for short distances. For the
launchers change the ender to 

or 

to get a cleaner
With Tailspin











STB 










Heat Burst Ender
- After
you can follow with WS
into aheat burstFinish with 


~
into
if you want to spend your meter for damage.
Wall / Floor Break
- In combos you can use
to
and 


or 
to break walls.