ALPHAv0.04
Jack-8

Jack-8

Bullies midrange with heavy keepout pokes and Gamma Howl pressure, then turns the wall into a death sentence.

Big-bodyKeepoutPressureWall game i

Key Moves

2

Quick jab to start offense and check situations. 2,1 extends for poking; 2,1,2 calls out players who challenged the first two hits on block.

f+2

Fast high with counterhit properties; calls out opponents overextending in pressure.

df+1

Mid poke to harass; has useful extensions.

db+1 FC db+1

Powerful low pokes to harass. FC db+1 gives better frame advantage on hit and has follow-ups that discourage punishing or challenging.

fthenfthenf+1+2

Shoulder attack; plus on block. Great for approaching and some okizeme situations.

3+4

Stance with power crush properties. Use against the opponent's approach.

Overview

TBD

Strengths

TBD

Weaknesses

TBD

Game Plan

TBD

Defense

TBD

Punish guide

TBD