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Most Important





~
HBS 


~
HBS 
HBS 













~
HBS 
HBS 






- ROLL
(dash)

~
HBS 


~
HBS 
HBS 

More Combos


HBS 
HBS 


~
HBS 
HBS 






- HBS




~
HBS 


~
HBS 
HBS 






- (2,1)
WS
(short hold)


(3+4)HBS 
HBS 

- SIT
(dash)

~
HBS 


~
HBS 
HBS 



(3+4)HBS 



~
HBS 
HBS 

- heat on


~


~
HBS 





~
HBS 
HBS 






- heat on

(or f,n,d,df+2)

~
HBS 


~
HBS 
HBS 






Wall Combos








(delay last hit)

Wall Carry
- Use


for long wall carry distances and 
or 
for shorter carry.
With Tailspin














(delay last hit)

Heat Burst Ender
- After
you can use 
(or HBS df+1)and follow withheat burstto extend the combo.
Wall / Floor Break
- Use
or 
to break walls and 
to