Overview
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Strengths
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Weaknesses
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Game Plan
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Defense
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Punish guide
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Mid poke to harass the opponent; df+1,2 extension is for punishment.
Launcher that whiffs on crouching opponents, but solid as a keepout button and for punishing mistakes.
Mid counterhit launcher for pressure. Shift into crouch with f+1+2~D to access quick options like ws+4~F.
Unsafe mid counterhit launcher, mostly used as a guaranteed follow-up after certain knockdowns. In heat it becomes a safe normal-hit launcher and shines in neutral.
Low pokes to harass opponents that stand block too much.
Many of Law's moves shift into DSS by holding forward, often improving frame advantage. Learn the stance options to use these transitions for pressure and mixups.
Slide attack at the core of his full crouch mixup. Crouch next to the opponent when you read defense, then mix this low with ws+2 or other safer options.
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